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3D ANIMATION 1 - MUL 131 -
Printable version (rtf)
3D ANIMATION 2 - MUL 137 - Printable
version (rtf)
3D TOPIC - CHARACTER - MUL 139 - Printable
version (rtf)
3D TOPIC - EFFECTS - MUL 141 - Printable
version (rtf)
PORTFOLIO
PREPARATION - MUL 150 - Printable version
(rtf)
COURSE
TITLE
MUL 131
3D ANIMATION 1
3 UNITS
Prerequisite: NONE
DESCRIPTION
This course covers the process of 3D computer graphics. Issues related
to cinematic staging and lighting are a particular focus. Modeling,
material texture and animation are also covered topics. Still and animated
imagery will be created using industry software. This course is designed
for the student with a general computer knowledge who wishes to begin
the basic skills courses concentrating on 3D animation and applicable
to the animation and multimedia certificates and/or degrees. May be
taken two times for credit.
REQUIRED TEXTBOOK
Maya
4.0- Visual Quickstart
Danny Riddell, Andrew S. Britt
Peachpit Press
ISBN
0-201-77138-1
SUPPLIES AND
MATERIALS
Two LS120 discs or two Zip Cartridges, 3 ring notebook (for notes, handouts
and materials), earphones (standard Walkman type), sketchpad.
LAB TIME
The design of this course requires that each student will devote a minimum
of one hour of effort outside of class for each hour of in-class activity.
The student is advised to carefully consider this in determining whether
they will be able to devote the time necessary in order to meet the
requirements of this course.
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COURSE
TITLE
MUL 137
3D ANIMATION 2
3 UNITS
Prerequisite: MUL 131 3D ANIMATION 1
DESCRIPTION
This course extends the study of 3D computer graphics. Issues related
to modeling and animating are a particular focus. Covered topics include
compositing, polygon and patch modeling, material texture and hierarchical
animation. Still and animated imagery will be created using industry
standard computer animation software. This course completes the basic
skill courses concentrating on 3D animation and applicable to the animation
and multimedia certificates and/or degrees. May be taken two times for
credit.
REQUIRED TEXTBOOK
Exploring Maya 4- 30 Studies in 3D
Maximillian Schonherr
Peachpit Press
ISBN 0-201-74216-0
SUPPLIES AND
MATERIALS
Two LS120 discs or two Zip Cartridges, 3 ring notebook (for notes, handouts
and materials), earphones (standard Walkman type), sketchpad.
LAB TIME
The design of this course requires that each student will devote a minimum
of one hour of effort outside of class for each hour of in-class activity.
The student is advised to carefully consider this in determining whether
they will be able to devote the time necessary in order to meet the
requirements of this course.
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COURSE TITLE
MUL 139
3D TOPIC- CHARACTER
3 UNITS
Prerequisite: MUL 137 3D ANIMATION 2
DESCRIPTION
The course focuses on the special skill of character rigging and animation.
Covered topics include character personality, posing, body language
and lip sync. Imagery will be created using industry standard computer
animation software. This course expands the level of training beyond
the basic skills to the professional levels required for employment
in this specialty. The course is applicable to the animation and multimedia
certificates and/or degrees. May be taken two times for credit.
REQUIRED TEXTBOOK
Inspired 3D Character Setup (Required)
Michael Ford and Alan Lehman
Premier Press ISBN 1-931841-51-9
SUPPLIES AND
MATERIALS
Two LS120 discs or two Zip Cartridges, 3 ring notebook (for notes, handouts
and materials), earphones (standard Walkman type), sketchpad.
LAB TIME
The design of this course requires that each student will devote a minimum
of one hour of effort outside of class for each hour of in-class activity.
The student is advised to carefully consider this in determining whether
they will be able to devote the time necessary in order to meet the
requirements of this course.
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COURSE TITLE
MUL 141
3D TOPIC- EFFECTS
3 UNITS
Prerequisite: MUL 137 3D ANIMATION 2
DESCRIPTION
The course focuses on the special skills of visual effects. Covered
topics include compositing with live-action, particle, paint and optical
effects and rigid body dynamics. Imagery will be created using industry
standard computer animation software. This course expands the level
of training beyond the basic skills to the professional levels required
for employment in this specialty. The course is applicable to the animation
and multimedia certificates and/or degrees. May be taken two times for
credit.
REQUIRED TEXTBOOK
None.
SUPPLIES AND
MATERIALS
Two LS120 discs or two Zip Cartridges, 3 ring notebook (for notes, handouts
and materials), earphones (standard Walkman type), sketchpad.
LAB TIME
The design of this course requires that each student will devote a minimum
of one hour of effort outside of class for each hour of in-class activity.
The student is advised to carefully consider this in determining whether
they will be able to devote the time necessary in order to meet the
requirements of this course.
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COURSE
TITLE
MUL 150
PORTFOLIO PREPARATION
3 UNITS
Prerequisite: MUL 110 Introduction to Multimedia
DESCRIPTION
This course prepares the student for eventual transition into the job
market. Students profile themselves and research the job markets available.
They prepare the documents required, such as cover letter and resume.
They develop their demo reels, flat portfolios and Web portfolios. This
course is designed for the student at any level within the program,
who wishes to prepare for the job market and is applicable to all certificates
and/or degrees within the multimedia program. May be taken two times
for credit.
REQUIRED TEXTBOOK
Required for Linear Video students:
Shot by Shot- Visualizing from Concept to Screen
by Steven D. Katz
Michael Wiese Pub. ISBN 0-941188-10-8
Required for Interactive students:
Developing
Effective Websites
by Roy Strauss and Patrick Hogan
Focal Press ISBN 0-240-80443-0
Required for 3D students:
Computer Animation-
Expert Advice on Breaking into the Business
by Dale K. Myers
Oak Cliff Press ISBN 0-9662709-6-7
SUPPLIES AND MATERIALS
Two LS120 discs or two Zip Cartridges, 3 ring notebook (for notes, handouts
and materials), earphones (standard Walkman type), sketchpad.
LAB TIME
The design of this course requires that each student will devote a minimum
of one hour of effort outside of class for each hour of in-class activity.
The student is advised to carefully consider this in determining whether
they will be able to devote the time necessary in order to meet the
requirements of this course.
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